Hi. I made a countdown symbol which consists of other symbols inside of it as attached. The symbol works fine when played forward but it’s acting weird when set to playing backward direction. Is there any workaround for this problem?
We’ve checked your symbol and here are some suggestions for you:
If two playback animations are set to play consecutively (the end of the first overlaps with the start of the second), when playing backward, only the second one will run.
To overcome this limitation, you can modify the number countdown_1 so that the duration < 1s and still ensures correct running: remove the last keyframe at 1 second, where 9 turns into 0, which is unnecessary, as during looping, it will automatically reset to 0.
In the Countdown timer, the playback animations will still retain the same timestamp.