Slide Animations and high GPU activity

Problem:
I have multiple Top Layer objects in my project. Each slide has a repeating animation but I noticed the GPU usage is around 40% when the animation is playing? I haven’t finished the project and the GPU activity it’s already quite high. I’m not sure why it is this way.

Is this normal? Is there a way to reduce this? Also are there any other things I need to look at to make sure the slides/project is running efficiently.
Slideshow.approj (2.8 MB)

ActivePresenter version: 9.3.0

OS: Windows 11

Would you be able to answer my question @Hang ?

Hi @ajxoo

We’ve acknowledged your issue and will need a bit more time to investigate it further. We’ll follow up with you once we have more information.

Best regards,

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Hi,

It seems that your projects contain a large number of objects, which is causing high GPU usage. To reduce this, please group the cloud objects into a single one like this:

Below is the project for your reference.

Slideshow_merged.approj (2.8 MB)

Best Regards,

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