Problem: What is the correct way to make a Symbol loop and play continuously?
Saola Animate version: Required. 2.7.1
OS: Required. Windows 10
Notes:
I spent all day today figuring out how to make a symbol loop continuously after placing it in a scene. I don’t know if I am doing this correctly, maybe there is an easier way?
I am uploading a screen recording and also a package file. If you would have a look and tell me if I am doing this correctly, thanks.
There are various ways to loop a symbol. It usually takes two steps:
Make the symbol document to loop itself.
Adding a trigger to restart the main timeline of the symbol document as what you did is the preferred way.
Play the symbol element in another document.
You can use AutoPlay or a symbol action such as Start Symbol to play the symbol.
Using a symbol action when you want to start the symbol by an event, or at a specific time of the outer timeline (by using a trigger).
Symbol playback animation in the outer timeline can also be use to play and sync the symbol with the outer timeline. But this type of animation doesn’t know if a symbol is looped, so it’ll stop the symbol when the symbol reaches to the end. That’s why you see your symbol only play once when using a symbol playback animation.