# Loop Main Timeline?

**URL:** <https://talk.atomisystems.com/t/loop-main-timeline/7759>\
**Category:** ActivePresenter\
**Created:** [September 1, 2023, 6:40pm UTC](https://talk.atomisystems.com/t/loop-main-timeline/7759 "2023-09-01T18:40:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Richard\_Hill](https://talk.atomisystems.com/user_avatar/talk.atomisystems.com/richard_hill/32/4339_2.png) [@Richard\_Hill](https://talk.atomisystems.com/u/Richard_Hill)\
**Post date:** [September 1, 2023, 6:40pm UTC](https://talk.atomisystems.com/t/loop-main-timeline/7759/1 "2023-09-01T18:40:24Z")

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Hi is there a way to loop the Main timeline? I can get a character to move, but it will only do so as long as the Main timeline is moving so the animations can work. I would presume looping the main timeline would keep it movable.  
[banana platformer thingy.approj](https://talk.atomisystems.com/uploads/short-url/89IUQzjYnrom8U48A6yxN2cTnHV.approj) (2.4 MB)

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**Author:** ![Rodrigo](https://talk.atomisystems.com/letter_avatar_proxy/v4/letter/r/4af34b/32.png) [@Rodrigo](https://talk.atomisystems.com/u/Rodrigo)\
**Post date:** [September 3, 2023, 3:03am UTC](https://talk.atomisystems.com/t/loop-main-timeline/7759/2 "2023-09-03T03:03:36Z")

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Hi!  
For looping animations you can create an **interactive timeline** and loop it usig a timer

> **[How to Work with Interactive Timelines in ActivePresenter 9](https://atomisystems.com/tutorials/ap9/interactive-timelines-activepresenter-9/)**
>
> Let’s try using interactive timelines to create stunning interactive eLearning courses, quizzes, and games in ActivePresenter 9.

> [@Inifite loop animation](https://talk.atomisystems.com/t/inifite-loop-animation/4451):
>
> I wonder if it’s possible to include inifinite loop animation in ActivePresenter? For example, when the user is not interacting with a correct object in the slides, I may want to periodically highlight that object as a hint in case the user got stuck. This is a pretty common feature in general eLearning products. However, presently I need to manually set the number of animations and each only plays once. Please let me know if this is possible or if there is workaround to achieve the same effect…

Regards
